
The encounters are rare, as they are a force to be reckoned with. Youll be able to face off against full parties of 4 Fallen Heroes or find just a few of them walking about in hallways. I sent a report of this to support, and they were able to replicate the data limit and said they would tell the darkest dungeon team about the problem. This mod will add heroes as rare monster encounters to the 4 core regions.

Hopefully, enough word will get around about it and the devs can get to figuring out a solution. I enjoy heavily modding my games, as it seems you do as well, which is really unfortunate for the state the game is in right now. I could run campaigns with a comparable amount of mods to what you are trying to use in the past, even with all DLC enabled, but post-CoM I can't even run with half the amount of mods I used to play with. I wonder if I could beat the game before 100 week if the Vvul event occured in my first playthrough.

I saw usually on bloodmoon difficulty this event occures between 40-75 week. Like what was mentioned above, it is a problem because Darkest Dungeon is poorly optimized, particularly it seems after CoM was released and the patches that came with it. I beat the game on bloodmoon difficulty with this mod (94 week) and there was no 'Brigand Vvulf invasion'.

There isn't necessarily a mod limit, but it's more of a data limit. Originally posted by PugLyf:Take this with a grain of salt because I don't know any of this for certain, this is just what it seems like to me from testing and reading information from others.
